Award-winning GOLIATH: PLAYING WITH REALITY is a 25-minute animated virtual reality experience about schizophrenia, gaming and connection.
**Winner of the Grand Jury Prize for Best VR Immersive Work at 78th Venice International Film Festival, September 2021**
**Available on Oculus Quest: https://ift.tt/w5WDfx1
**Narrated by Tilda Swinton**
Through mind-bending animation, GOLIATH: PLAYING WITH REALITY explores the limits of reality in this true story of so-called ‘schizophrenia’ and the power of gaming communities.
Echo (narrated by Academy Award-winning actress Tilda Swinton) guides you through the many realities of Goliath, a man who spent years isolated in psychiatric institutions but finds connection in multiplayer games. Combining heart-felt dialogue, mesmerising visuals and symbolic interactions, weave through multiple worlds to uncover Goliath’s poignant story.
We would like to express our gratitude to Jon, whose real-life experience has inspired the story behind GOLIATH: PLAYING WITH REALITY. Join him over on Twitch TV with his favourite games: https://ift.tt/L5SdoHw
Created by Anagram, the team that brought you The Collider and Door into the Dark. Winners of the 2015 Tribeca Film Festival Storyscapes Award, the 2019 Sandbox Immersive Art Award, and part of the Best VR in 2019 at the Venice International Film Festival.
goliathvr.io | #goliathvr | weareanagram.co.uk | florealfilms.com/en/
GOLIATH: PLAYING WITH REALITY is a new work by Anagram, in co-production with Floréal Films.
It has been made with the support of Oculus VR for Good; the British Film Institute (BFI) awarding funds from the National Lottery; Creative XR, Digital Catapult and the Arts Council England; Centre national du cinéma et de l’image animée; StoryFutures Academy; and developed thanks to La Biennale di Venezia – Biennale College Cinema VR.